Voices
Overview
Section titled “Overview”Every track has a voice — the sound engine that produces audio when a step triggers. INBOIL includes both drum and synth voices, all synthesized in real-time (no samples, except the Sampler voice).
Select a track and use the Dock panel to edit its voice parameters:
Drum Voices
Section titled “Drum Voices”All drum voices share a common synthesis engine with four parameter groups: OSC (tone oscillator), NOISE, METAL (metallic oscillator), and AMP.
| Label | Voice | Character |
|---|---|---|
| 909K | 909 Kick | Punchy analog kick |
| 808K | 808 Kick | Deep sub bass kick |
| SNARE | Snare | Noise + tone snare |
| CLAP | Clap | Layered handclap (burst mode) |
| C.HH | Closed HH | Short metallic hat — chokes open hat |
| O.HH | Open HH | Ringing metallic hat |
| CYM | Cymbal | 606-style noise+sine through BP filter |
| TOM | Tom | Pitched drum |
| RIM | Rimshot | Sharp transient |
| BELL | Cowbell | Metallic bell |
| SHKR | Shaker | Noise-based shaker |
| CRSH | Crash | Crash cymbal |
| RIDE | Ride | Ride cymbal |
Key Parameters
Section titled “Key Parameters”| Param | Group | Description |
|---|---|---|
| PSTRT / PEND | OSC | Pitch start → end (sweep range) |
| PDCY | OSC | Pitch sweep speed |
| TONE | OSC | Tone oscillator level |
| NOIS | NOISE | Noise level |
| FREQ / Q | NOISE | Noise filter frequency & resonance |
| METL / MFRQ | METAL | Metallic oscillator level & frequency |
| DCY | AMP | Amplitude decay |
| DRIV | AMP | Distortion amount |
| CLCK | AMP | Transient click |
| BRST / GAP | AMP | Burst count & gap (clap layering) |
Different drum voices use different combinations of these parameters. For example, KICK uses mainly OSC + AMP, while C.HH emphasizes METAL + NOISE.
Synth Voices
Section titled “Synth Voices”BASS (303-style Acid Bass)
Section titled “BASS (303-style Acid Bass)”Monophonic bass synth inspired by the Roland TB-303.
- CUT — Filter cutoff
- MOD — Filter envelope depth
- RESO — Filter resonance
- DCY — Amplitude decay
- DRIV — Distortion
The BASS voice responds to slide (SLD) for portamento glides — essential for acid patterns.
BASS — Analog (Analog Bass)
Section titled “BASS — Analog (Analog Bass)”Monophonic bass synth with a simpler parameter set.
- CUT / MOD / RESO — Filter section
- DCY — Amplitude decay
LEAD (Analog Synth)
Section titled “LEAD (Analog Synth)”Monophonic lead synth with full ADSR envelope and built-in arpeggiator.
- CUT / MOD / RESO / FDCY — Filter section
- ATCK / ADCY / SUST / RLS — Amp ADSR envelope
- ARP / RATE / CHRD / AOCT — Arpeggiator (OFF / UP / DOWN / U-D / RND)
FM (4-Op FM Synth)
Section titled “FM (4-Op FM Synth)”4-operator FM synth with 8 algorithms.
FM operator routing — tap to switch algorithm
- ALG — Routing algorithm (8 patterns)
- R1–R4 — Operator frequency ratios
- L1–L4 — Operator output levels
- D1–D4 — Operator decay times
- FB — OP1 self-feedback
- ATK / REL — Carrier attack & release
- LFO — Rate, depth, waveform, destination
Poly modes: MONO / POLY 12 / WIDE 6 / UNISON
WAVE (Wavetable)
Section titled “WAVE (Wavetable)”Dual-oscillator morphing wavetable synth with unison and LFO.
Morph between waveforms: saw → square → tri → sine → pulse
- WV-A / WV-B — Wavetable position for each oscillator
- MIX — Oscillator A/B mix
- COMB — Combine mode (MIX / FM / RING)
- CUT / FMOD / RESO / FTYP — Filter (LP / HP / BP / NTCH)
- DRIV — Post-filter saturation
- UNI / SPRD / WIDE — Unison voices, detune spread, stereo width
- ATCK / DCY / SUST / RLS — Amp ADSR envelope
- LFO 1 — LFO with tempo sync
- LFO 2 — Free-running LFO
Poly modes: MONO / POLY 16 / WIDE 8 / UNISON
Switching Voices
Section titled “Switching Voices”Use the Dock tabs (DRUM / SYNTH / SMPL) to change a track’s voice category, then select the specific voice. The change takes effect immediately — existing steps keep their triggers but play with the new sound.
Related
Section titled “Related”- Presets & Per-Step Lock — save and recall sounds
- Sampler — sample-based voice
- Effects — processing chain