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Build a Scene

Think of patterns as paint colors and the scene as your canvas. You mix each color in the Matrix, then place them on the canvas and connect them into a playback flow.

The Matrix is your palette. Each cell is a pattern — tap one to select it, double-tap to open the step editor and fill it with beats. Colored cells have data; empty cells are transparent.

Try tapping the colored cells on the left — the step grid on the right shows what’s inside each pattern:

Verse
VEL

In the app, you’d create several patterns here first: a verse groove, a chorus variation, a sparse break. Each one is a distinct color you’ll paint with later.

Now place your colors on the canvas. In the app you drag a pattern cell from the Matrix and drop it into the Scene — a new node appears where you release. Then connect nodes by dragging the handle on the right side of a node to the target node. On touch devices, long-press a node (500 ms) to enter edge-draw mode instead.

Below, four patterns are wired into a graph with a fork: Verse → Chorus → Break or Break2 → back to Verse. The engine randomly picks which break to play. Try dragging the nodes around, or drag a pattern from the Matrix on the left into the scene:

Verse
Drag patterns here Connect to build a song

Press the play button on the root node above (marked with a dot) and the engine walks through your graph automatically. At each fork it picks the next node at random — so the arrangement is different every time.

ModeBehavior
LoopRepeats the selected pattern (default)
SceneFollows the graph from the root node (marked with a dot)

In the app, press the play button on the root node to start Scene mode. If a node has no outgoing edges, playback stops there.

Once you’re comfortable with the basics, explore how to add more depth to your scenes:

  • Scene Nodes — node types, generative nodes, and properties
  • Decorators — transpose, tempo changes, repeats, and automation
  • Playback Flow — how the scene engine walks the graph